bool markWatched(bool watched = true);
signals:
- void statusUpdate(Action action, ActionState state);
+ void statusUpdate(AniDBUdpClient::File::Action action, AniDBUdpClient::File::ActionState state);
private slots:
void finishHashing();
void finishMarking(bool success);
void work();
- void workOnFinished(Action action, ActionState actionState);
+ void workOnFinished(AniDBUdpClient::File::Action action, AniDBUdpClient::File::ActionState actionState);
private:
} // namespace AniDBUdpClient
+Q_DECLARE_METATYPE(AniDBUdpClient::File::Action);
+Q_DECLARE_METATYPE(AniDBUdpClient::File::ActionState);
+
#endif // FILE_H