cursorShape: !controls.visible && window.visibility === Window.FullScreen ? Qt.BlankCursor : Qt.ArrowCursor;
}
+ DropArea {
+ anchors.fill: parent
+ onEntered: {
+ if (!drag.hasUrls) {
+ drag.accepted = false;
+ return false;
+ }
+ return true;
+ }
+
+ onDropped: {
+ if (!drop.hasUrls) {
+ drop.accepted = false;
+ return false;
+ }
+ var file = drop.urls[0];
+ player.loadAndPlay(file);
+ }
+ }
+
PlayerControls {
id: controls
controlledPlayer: player